Posted by andrew on Monday, October 4, 2010 at 5:29pm.
I like moving things to radians, not revs.
angularaccleration=changevleociyt/time
= -3*2PI/1 rad/sec
finalangulvelocity^2=intialangularvelocity^2+2*angularacceleration*displacement
0=(3*2PI)^2+2(-2*3PI)*displacment
solve for displacement (in radians) ; divide by 2PI to get revs.
Ok thanks.
1.5 revolutions.
If it starts at 3 rev/sec and ends at 0 rev/sec and decelerates uniformly, then the avg is 1.5 rev/sec. It spent 1 second, so 1.5 rev/sec * 1 sec = 1.5 rev
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