Posted by Kelcie on Thursday, October 15, 2009 at 1:18am.
With projectiles fired at an angle, we consider the vertical component (vy=v0 sin(θ)) and horizontal component (vx=v0 cos(θ)) separately.
vx stays constant throughout.
vy can be treated like a free fall after an iniital velocity of vy.
(a)
So assuming the projectile is fired at y=0, then calculate time t to reach maximum height attained using
t=vy/g
Subtract from total time T of 7.5 seconds to get the time of descent t1.
The distance descended, S1 is given
by
S1 = 0*t1+(1/2)(-g)t1²
Take the difference of S and S1 to get the difference of elevations. Watch the signs.
(b)
use S=(0-vy²)/(2(-g))
(c)
The vertical (downwards) velocity at impact is given by
vy1=t1*(-g)
Add this vectorially to vx to get the velocity.
(d)
the angle θ below the horizontal can be obtained by the arctangent of the ratio of vertical and horizontal components of velocity, namely:
tan(θ) = vy1/vx
(watch the signs, &theta should be between 0 and 90 degrees).
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