 |
|
|
|
SCHOOL SUBJECTS
-
-
-
-
-
-
-
-
-
-
-
-
|
|
|
GRADE LEVELS
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
|
|
|
|
Post a New Question | Current Questions | Chat With Live Tutors
Posted by Thara on Tuesday, July 28, 2009 at 11:18pm.
|
Audience Objections – Identify the reasons why your target(Seniors-age over 65) audiences may not be currently buying nintendo games such as thinking games such as puzzle scrabbles and so on? What obstacles does your plan need to overcome?
|
- marketing!!! - Thara, Tuesday, July 28, 2009 at 11:22pm
sry...not nintendo...Wii games...
|
- marketing!!! - Dr Russ, Wednesday, July 29, 2009 at 4:26am
With out seeing your plan it is difficult to comment. However, think about the 'target market' [I hate that phrase]. What attributes, both positive and negative, do they have as a group? Then look at the product.
Take the negative attribute of reduced dexterity. The Wii requires a degree of dexterity to use it. So how could you over come this?
Another attribute is use of bifocals. Is this a positive or negative attribute? How would this affect the use of Wii?
A more detailed analysis might look at the percentage of the attributes in the target market. This would then assess the sales potential.
Hope this is useful.
|
Answer this Question
|
|
|
 |